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Doom 2016 snapmap publish for review7/12/2023 There is minimal cover in the game’s combat arenas and there are hordes of demons out to tear you to shreds. This is a game about aggression and speed. Let’s get one thing out of the way: DOOM feels incredible to play. Id has brought back DOOM in all of its glory, and I couldn’t be happier about it. Now, in 2016, DOOM is back, and it takes all of these “cinematic” ideas and chainsaws them in half and stomps on the remains. These days, many of their ideas have been long forgotten in favor of overdrawn plots and linear level design to funnel players into specific, scripted set pieces, as games more and more resemble film, with even 2004’s DOOM 3 feeling more like a horror title than a true shooter. ![]() Id Software’s creations defined the genre for over a decade, back in an era where challenge was valued above all else. The original DOOM released in 1993, and alongside its peer WOLFENSTEIN 3D, pioneered the first person shooter.
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